下面为大家整理一篇优秀的essay代写范文- Gestalt theory in data visualization design,供大家参考学习,这篇论文讨论了数据可视化设计中的格式塔理论。在数据可视化的过程中,信息的传达依赖受众的视觉感知和认知能力。格式塔理论是研究人们在观察时如何理解信息的心理学理论。格式塔理论的原则可以优化视觉图形设计,使其更高效、美观地传达信息。格式塔理论揭示了用户的感觉和认知系统是解读外界信息并重新编码的过程,格式塔理论的核心思想是整体不等于部分之和,人们在认知事物时会自动将其简化、完整化、有序化。因此,在设计可视化的视觉效果时,设计者要从整体的角度出发,结合用户在视觉感知上的经验,让一个画面内的可视化元素和谐共存。
Gestalt psychology is one of the most influential theories on visual design. Gestalt psychology originated in Germany and developed later in the United States. Gestalt comes from the German word for "wholeness", hence gestalt psychology is also known as gestalt psychology. Gestalt theory holds that people perceive things as a whole rather than as a sum of individuals. The whole perceived by users is not only composed of each single element, but also related to the intrinsic characteristics between elements. Moreover, users tend to simplify, order and complete the content of things.
Data visualization is an information communication technology that relies on users' visual perception and cognitive system. After data visualization, it is transformed into visual symbols that are easier for users to understand. Applying the principles of gestalt theory to data visualization can optimize the visual coding of data and make the information transmission more efficient, accurate, beautiful and concise.
Graphics and background are two complementary visual elements that can be converted into each other under certain conditions. The graph is relatively prominent and the background is relatively backward. The graph is the key element in a graph. The greater the difference between the graph and the background, the more attention the graph can attract the user. Therefore, in the same visual diagram, the relationship between the background and the content should be as far as possible, otherwise the user's visual perception will be confused. In addition, you can use this principle in visual diagrams to direct the user's attention to key data. For example, colors with high saturation, high brightness and visual tension, such as red and yellow, can be selected to represent key data; colors with low saturation, low brightness and relatively cool, such as blue and green, can be selected to map other data, and other data can be set back as background to highlight key data.
The proximity principle and similarity principle are mainly used to group data and reveal the difference in attributes between data and data. The principle of proximity emphasizes the spatial distance attributes of visual elements. Objects that are close to each other are easy to be divided into a whole. This principle is mainly applied to the management of information level. When there is too much information, the distance between the graphic information of the same subject can be narrowed, and the distance between different subject information can be enlarged, so that the information subject can be divided at a glance and the picture is concise and orderly. However, there are many limitations when using the proximity principle. For example, in geographic information visualization, the geographic position of visual objects is determined by the actual coordinates, and the distance between visual markers cannot be artificially determined.
Similarity principle means that people group objects according to the similarity of their visual features, and users usually group objects according to the similarity of their colors, shapes and textures. The similarity principle has more freedom and recognizability in use, and is not restricted by the spatial distance attributes of data. It is a commonly used grouping method in visual design. It should be noted that, when a group of data has multiple attribute categories, there should not be too many labeling methods for grouping the same object by similarity principle, otherwise, the recognition of similarity principle will be reduced, resulting in visual confusion for users.
When users perceive visual objects, they are more likely to combine multiple discrete, incomplete and closed objects as a complete whole cognition. The principle of continuity and the principle of closure are two concrete aspects of this theory. Continuity principle means that users will perceive discontinuous things as a continuous whole according to the boundary and movement trend of things. The principle of continuity is usually seen in scatter plots. Users can understand discrete points as lines and thus understand the laws and trends of scatter plots. If the variation trend of data points is complex, it will affect the judgment of users. The designer can make an auxiliary line to fit the variation trend of values to help people understand.
The closure principle refers to the fact that users will combine and perceive incomplete and incomplete graphs according to experience, find an approximate matching graph, automatically fill the gap, and understand it as a whole while ignoring the feature of incomplete closure. In visual design, the closure principle can be applied to visual metaphor and symbolic techniques. Designers only need to use visual elements to form a part of a visual image to convey a complete visual image to users.
Users' visual perception and cognitive systems prefer orderly shapes and tend to recognize objects as symmetrical. Symmetrical graphic balance, order, stability can give users a better visual experience. In visual design, it is not necessary to make the visual object completely symmetrical, but only to make it distributed symmetrically on the picture, so as to ensure the overall visual balance of the picture. In addition, when visual objects appear in the form of symmetry, the user prioritizes the pair of symmetrical shapes as a group. That is to say, symmetry is preferable to proximity.
Gestalt theory reveals that the user's sensory and cognitive system is a process of interpreting and recoding information from the outside world. The core idea of gestalt theory is that the whole is not equal to the sum of its parts. Therefore, when designing visual effects, the designer should not separate each visual object, but should proceed from the overall perspective and combine the user's experience in visual perception to make the visual elements in a picture coexist harmoniously. In addition, the application of gestalt theory should be combined with the design principle of visual coding. Instead of blindly piling up and using gestalt theory, the correct use of gestalt principle for design can enable users to better interpret information and make data visualization more efficient, accurate, concise and beautiful.
51due留学教育原创版权郑重声明:原创essay代写范文源自编辑创作,未经官方许可,网站谢绝转载。对于侵权行为,未经同意的情况下,51Due有权追究法律责任。主要业务有essay代写、assignment代写、paper代写、作业代写服务。
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Gestalt psychology is one of the most influential theories on visual design. Gestalt psychology originated in Germany and developed later in the United States. Gestalt comes from the German word for "wholeness", hence gestalt psychology is also known as gestalt psychology. Gestalt theory holds that people perceive things as a whole rather than as a sum of individuals. The whole perceived by users is not only composed of each single element, but also related to the intrinsic characteristics between elements. Moreover, users tend to simplify, order and complete the content of things.
Data visualization is an information communication technology that relies on users' visual perception and cognitive system. After data visualization, it is transformed into visual symbols that are easier for users to understand. Applying the principles of gestalt theory to data visualization can optimize the visual coding of data and make the information transmission more efficient, accurate, beautiful and concise.
Graphics and background are two complementary visual elements that can be converted into each other under certain conditions. The graph is relatively prominent and the background is relatively backward. The graph is the key element in a graph. The greater the difference between the graph and the background, the more attention the graph can attract the user. Therefore, in the same visual diagram, the relationship between the background and the content should be as far as possible, otherwise the user's visual perception will be confused. In addition, you can use this principle in visual diagrams to direct the user's attention to key data. For example, colors with high saturation, high brightness and visual tension, such as red and yellow, can be selected to represent key data; colors with low saturation, low brightness and relatively cool, such as blue and green, can be selected to map other data, and other data can be set back as background to highlight key data.
The proximity principle and similarity principle are mainly used to group data and reveal the difference in attributes between data and data. The principle of proximity emphasizes the spatial distance attributes of visual elements. Objects that are close to each other are easy to be divided into a whole. This principle is mainly applied to the management of information level. When there is too much information, the distance between the graphic information of the same subject can be narrowed, and the distance between different subject information can be enlarged, so that the information subject can be divided at a glance and the picture is concise and orderly. However, there are many limitations when using the proximity principle. For example, in geographic information visualization, the geographic position of visual objects is determined by the actual coordinates, and the distance between visual markers cannot be artificially determined.
Similarity principle means that people group objects according to the similarity of their visual features, and users usually group objects according to the similarity of their colors, shapes and textures. The similarity principle has more freedom and recognizability in use, and is not restricted by the spatial distance attributes of data. It is a commonly used grouping method in visual design. It should be noted that, when a group of data has multiple attribute categories, there should not be too many labeling methods for grouping the same object by similarity principle, otherwise, the recognition of similarity principle will be reduced, resulting in visual confusion for users.
When users perceive visual objects, they are more likely to combine multiple discrete, incomplete and closed objects as a complete whole cognition. The principle of continuity and the principle of closure are two concrete aspects of this theory. Continuity principle means that users will perceive discontinuous things as a continuous whole according to the boundary and movement trend of things. The principle of continuity is usually seen in scatter plots. Users can understand discrete points as lines and thus understand the laws and trends of scatter plots. If the variation trend of data points is complex, it will affect the judgment of users. The designer can make an auxiliary line to fit the variation trend of values to help people understand.
The closure principle refers to the fact that users will combine and perceive incomplete and incomplete graphs according to experience, find an approximate matching graph, automatically fill the gap, and understand it as a whole while ignoring the feature of incomplete closure. In visual design, the closure principle can be applied to visual metaphor and symbolic techniques. Designers only need to use visual elements to form a part of a visual image to convey a complete visual image to users.
Users' visual perception and cognitive systems prefer orderly shapes and tend to recognize objects as symmetrical. Symmetrical graphic balance, order, stability can give users a better visual experience. In visual design, it is not necessary to make the visual object completely symmetrical, but only to make it distributed symmetrically on the picture, so as to ensure the overall visual balance of the picture. In addition, when visual objects appear in the form of symmetry, the user prioritizes the pair of symmetrical shapes as a group. That is to say, symmetry is preferable to proximity.
Gestalt theory reveals that the user's sensory and cognitive system is a process of interpreting and recoding information from the outside world. The core idea of gestalt theory is that the whole is not equal to the sum of its parts. Therefore, when designing visual effects, the designer should not separate each visual object, but should proceed from the overall perspective and combine the user's experience in visual perception to make the visual elements in a picture coexist harmoniously. In addition, the application of gestalt theory should be combined with the design principle of visual coding. Instead of blindly piling up and using gestalt theory, the correct use of gestalt principle for design can enable users to better interpret information and make data visualization more efficient, accurate, concise and beautiful.
51due留学教育原创版权郑重声明:原创essay代写范文源自编辑创作,未经官方许可,网站谢绝转载。对于侵权行为,未经同意的情况下,51Due有权追究法律责任。主要业务有essay代写、assignment代写、paper代写、作业代写服务。
51due为留学生提供最好的essay代写服务,亲们可以进入主页了解和获取更多essay代写范文 提供代写服务,详情可以咨询我们的客服QQ:800020041。